![]() ![]() ![]() This is a small one, but when using a controller, don't pop up the mouse cursor when opening the quest menu - this means our controller input starts on investigations rather than at the top of the menu I find myself doing this even knowing the game will move my mouse anyway ![]() Do not recenter mouse when switching menus or opening confirm prompts, while new menus are animating most people will be moving the mouse to the location of the next input. Alternatively, have an additional confirm prompt somewhere else useful on the keyboard (For WASD position, right side keyboard means taking the hand off the mouse, which is slow.) let us confirm a highlighted option, even if the mouse isn't hovering over it, as long as the mouse isn't hovering over any other clickable option - this will speed up clicking through a few layers of menus to refill an item set, for example. I'll start with some of my own suggestions: MKB support in MHW is surprisingly quite good, and better than I was expecting, but it still has some flaws, mostly minor, that could be ironed out for a smoother menuing and gameplay experience. Since the recent news post says MH Team wants to look at revisiting some keyboard bindings and control issues, I thought I'd post a thread where people can suggest to the devs ideas for keyboard+mouse revisions. ![]()
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